Lochglenn, the City of Mist, is an archipelago of crannogs on one of the many shallow lakes among the bogs and moors of central Tellus. Home to the Great Temple of Hila, the city makes the most of the wetlands around it, from fishing the waterways to extracting iron and peat from the bogs to quarrying clay with which to make the region's distinctive pottery. Lochglenn's people are dauntless and persevering as they travel their homeland on barges and on the backs of the native stiltstriders. Many Umbrans and Ogruls likewise have made their home in these moorlands.
Lochglenn is the home of the Great Temple to Hila, goddess of Beginnings and Change.
The population of Lochglenn is primarily composed of Umbran and Ogruls.
The land of Lochglenn is comprised of marshlands and bogs, with the mountains to the west providing a backdrop. Weather here is almost always rainy and misty, with hardly any sunlight peeking through the clouds.
Lochglenn takes its inspiration and influence from Iron Age Celtic societies, especially those of Wales and Ireland, and the crannog-men from A Song of Ice and Fire. Their garb is typically layers of dark green fabrics, often showing signs of wear and tear from their frequent travels and the damp environment.
With its unique combination of marshlands and peat bogs, Lochglenn has a diverse economy. River fishing provides quality food, while peat moss and high-density clay soil provides herbalists and potters alike with distinguished goods. The extraction of bog iron is another major industry, with the gathered ores smelted down and a portion forged into votive offerings for Hila. These tributes are thrown into the river flowing past the Great Temple as part of ceremonies honoring new life and rebirth, with devotees believing the gifted metal will be broken down by the waters of the river, remade in the bogs downstream, and found again by the faithful in a continuous cycle of rebirth and renewal.
Before its fall, Lochglenn was guided by the wisdom of its elders and the innocence of its children. The people of the mists entrusted decisions and mediations to a council consisting of the oldest respected members of the community and children between the age of reason and their teenage years. They believed that doing so would instill a sense of responsibility and civic duty in their youngest generation and provide an "uncomplicated" view of the matters at hand, while tempering naivety with the accumulated sagacity of the elders. To carry out specific decisions or command the warriors of Lochglenn, this dual council would appoint able and willing adults on an adhoc basis as temporary leaders known as brehons.
Getting around Lochglenn and its surrounding lands is done with primarily boats on the waterways and on the backs of the native stiltstriders, large creatures whose long limbs allow them to traverse the wetlands with ease.
Lochglenn is fallen. Lochglenn's fall was more of a slow and insidious one than most. Due to the high number of bog bodies in the surrounding marshes, the populace isolated themselves in the city for safety and slowly fell into ruin.
