The Loremaster

The Loremaster is the keeper of the party’s knowledge, intentions, and unfinished business.
Where others act, the Loremaster remembers, connects, and questions.

Without a Loremaster, the party risks drifting from place to place, reacting rather than pursuing purpose. With one, goals remain clear, mysteries are preserved, and the story moves forward with intent.


Core Responsibilities

Quest & Objective Tracking

Maintain an overview of the party’s goals and commitments.

  • Track all available, active, and completed quests

  • Record each quest’s:

    • Current status

    • Known details

    • Relevant locations

    • Important NPCs


Unanswered Questions & Loose Ends

Preserve what is not yet understood.

  • Track unresolved mysteries, open plot threads, and unanswered questions

  • Record incomplete or contradictory information

  • Ensure important threads are not lost when the party moves on

What the party does not know is just as important as what it does.


Campaign Objectives

Maintain the Objectives section of the campaign home screen.

  • Keep objectives current and visible

  • Reflect the party’s priorities, intentions, and unresolved threads

  • Update objectives as goals change or evolve


Mechanical Benefits

You gain the following benefits as the Loremaster:

  • Lore Insight
    You gain a +1 circumstance bonus to Recall Knowledge checks related to recorded quests, ongoing mysteries, known lore, factions, and historical events.

  • Scholarly Deciphering
    You gain a +1 circumstance bonus to Decipher Writing checks involving ancient texts, coded messages, inscriptions, historical records, or other lore-relevant writings.

  • Lorekeeper’s Journal
    You have in your possession the "Lorekeeper’s Journal", which is required to use Acces to Hidden Knowledge.


Access to Hidden Knowledge

Through access to private libraries, restricted archives, and conversations with the wisest minds of the region, the Loremaster may uncover deeper truths.

The Loremaster must have access to the "Lorekeeper’s Journal" to use this ability.

When you perform an action that would reasonably grant new information, roll 1d20 and ask the GM a number of questions based on the result. The GM must answer truthfully.

d20 Result

Questions Allowed

1-11

1 question

12-19

2 questions

20

3 questions

Questions should relate to the current situation, known lore, hidden connections, or unresolved mysteries.


Loremaster Question Guidelines

The Loremaster’s questions are tools of clarity and direction, not shortcuts to resolution.

Each question should represent a single, focused inquiry.


General Rules

  • One question means one answer.
    A question must not contain multiple independent inquiries.

  • Closely linked ideas may be combined only if they cannot reasonably be separated.

  • Questions should seek to uncover:

    • Existing knowledge

    • Hidden relationships

    • Past events

    • Present intentions or influences
      Not guaranteed future actions or outcomes.

  • The GM answers truthfully, but may answer:

    • In-world

    • Incompletely

    • From the limits of available knowledge


Not Allowed

Questions that bundle multiple unrelated inquiries into one.

Examples:

❌ “Does the murderer know we are investigating him, and is he planning to kill us as well?”
(Awareness and intent are separate questions.)
❌ “Who hired the assassins and where are they hiding?”
❌ “What is the cult’s plan and how do we stop it?”


Allowed

Single, focused questions — even if the answers have broad implications.

Examples:

✅ “Does the Thieves’ Guild have control over the governor?”
✅ “Is someone actively working to undermine the city council?”
✅ “Are the disappearances connected to a single organization?”
✅ “What does the cult believe will happen if their ritual succeeds?”


Good Question Framing

Strong Loremaster questions often begin with:

  • Is…

  • Does…

  • Who…

  • What is the relationship between…

  • What is known about…

They focus on state, knowledge, or influence, rather than solutions.


Edge Cases

  • If a question could reasonably be split into two independent questions, it should be.

  • If a question would directly resolve an entire mystery or bypass meaningful play, the GM may require it to be reframed.

The intent of this ability is to guide investigation, not replace it.


Role Philosophy

The Loremaster does not command the party.

They illuminate paths, preserve meaning, and ensure that no story thread is lost to time or forgetfulness.

The goal is not to solve the mystery with a single question, but to aim the party in the right direction.

The Loremaster sharpens the lens —
the party still walks the path.

Knowledge is not power.
Understanding is.