For over a hundred years, the world has been cast in a pall of death and darkness. Rising from the ashes of Erden, souls of both the living and the dead banded together to do what was required of them. Factions emerged with varying ideologies, but one united purpose came forward: to hold the gloom at bay. One such faction discovered a flame in the Afterworld, one whose light the Bloodless could not bear to witness. Founded by some of the first Twiceborn to survive the Dead Gates, the Lanternward Striders now use this flame as they set out into the world to connect the villages, towns, and cities of the Enclaves, their rangers bringing with them the much-needed hope that the world isn’t truly lost. The Striders bear their light into the Shroudlands, forging new paths and hunting the most dangerous of Bloodless that haunt the shadows of the continent. From these hunts, the Striders have learned many skills and tricks for survival, lessons which they pass down as unique disciplines at their hidden lodges in the Shroudlands. From the Fox Lodge to the Dragon Lodge, the senior slayers train adepts to take down the most monstrous varieties of Bloodless, just as their primal wardens prepare initiates for the changes wrought by their herbal concoctions. In the Realm of Liminalis, the Lanternward Striders continue their hunt and return from their ventures with news and bounties for fellow Twiceborn who dare to take on the burden of destiny. In this dark world, the Lanternward Striders light the way.
