"Two guards, one terminal. Watch this."
Distraction is an art form—and for those who speak the language of machines, every connected device is a potential theater of deception. Digital Diversion represents the tactical application of technical knowledge to combat and infiltration scenarios: the ability to trigger alarms, reroute comm pings, flash false warnings, or inject audio artifacts into nearby feeds.
Where a social operative might charm or deceive with words and body language, a tech specialist weaponizes the infosphere itself. A sudden proximity alert on a guard's wrist comm. A maintenance override that locks a door—just long enough to slip past. A vidscreen flicker that draws every eye in the room. These are the tools of the digital diverter.
Guild infiltrators, Rift scavengers, and corporate saboteurs all employ Digital Diversion as standard operating procedure. On crowded stations where every surface has a screen and every citizen carries a comm unit, the ability to manipulate attention through technology is as valuable as any weapon.
Digital Diversion is a level 1 general skill feat that lets Computers-trained characters create tactical distractions using digital devices instead of social trickery. Whether it's a sudden comm unit ping, a warning alarm on an equipment display, or a cascading system alert, characters with this feat can use their technical savvy to misdirect enemies and gain combat advantages.
This feat expands the Create a Diversion action beyond Deception, making it accessible to tech-focused characters who invest in Intelligence over Charisma.
Combat Situations:
Flanking Setup: Trigger an alarm behind an enemy to make them turn, granting your ally a flanking position.
Escape Tactics: Flash a false alert on multiple screens to draw pursuit away from your escape route.
Ambush Preparation: Use equipment displays to distract guards while your team moves into position.
Infiltration Scenarios:
Guard Misdirection: Send a false priority message to a guard's comm unit, pulling them away from their post.
Crowd Control: Trigger multiple public terminals or displays to create chaos and slip through unnoticed.
Security Bypass: Create a localized alert that forces security to investigate a different area.
Social Engineering: Use technical distractions to interrupt conversations or redirect attention during negotiations.
Investigation: Create diversions to gain access to restricted terminals or draw witnesses away from crime scenes.
Rift Exploration: Manipulate salvaged tech to distract or confuse automated defenses or semi-sentient systems.
Broad impact of this element