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The Stellar Marches
Starfall Galaxy
The Stellar Index
Creating a Narrative
Building Characters
Abilities
Ancestry
Backgrounds
Classes
Equipment
Devotion
Languages
Hero Points
Hit Points, Healing, and Dying
Skills
Arcana
Athletics
Computers
Crafting
Deception
Diplomacy
Intimidation
Lore
Medicine
Nature
Occultism
Performance
Piloting
Religion
Society
Stealth
Survival
Thievery
Spells
Playing the Game
Traits
Performance
Starfinder Rule Element
Overview
Elements
Tactics
The Stellar Marches
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Skills
Performance
Starfinder Rule Element
Overview
Elements
Tactics
Intro
Role in the Encounter
Instincts and Priorities
Range Bands and Movement
Opening Tactics
Target Selection
High‑priority targets
What it avoids
Ability Use
Ability
Ability
Ability
Environmental Use
Retreat and Replacement
Running Multiples
words
TAGS
technology