These ancestries require GM collaboration in character building; they possess potentially game-unbalancing ancestral abilities, or their lore demands additional attention from the GM to integrate them seamlessly into the campaign.

Bnagil (Astrazoan): Form-shifting enigmas resembling human-sized starfish in their natural form, capable of seamlessly integrating into almost any society by adopting new identities and expressions.

Bone-Echoes (Skeleton): Rare and enigmatic ancestry, animated skeletal remains of powerful alien predators, combat automatons, or ancient beings, retaining intellect and might through force of will or extraordinary circumstances.

Cerebral Nexus (Contemplative): Hyper-specialized thinkers, immense, floating brains with vestigial limbs, evolved through generations of psychic and bio-engineered pursuit of mental perfection, with natural telekinesis.

Florin (Khizar): Rare and enigmatic species of intelligent plant-people, living testaments to an abandoned science project, possessing organic immortality through their seeds.


Mnemosyn (Samsaran): Mystical and deeply contemplative species whose very existence is defined by a cycle of reincarnation and the accumulation of countless lifetimes of knowledge.

Scarred (Fleshwarp): Profoundly unfortunate beings whose forms were created or radically transformed by cruel experiments, unstable technology, or the direct twisting by Rift-Entities, a grotesque blend of mutation and technology.

Spark Droids (Poppet): Rare and unique beings, once ordinary, basic droids typically designed for amusement or companionship, that spontaneously gained true sapience and emergent consciousness.

Triosam (Conrasu): Enigmatic beings: shards of cosmic force given consciousness, who construct intricate exoskeletons from living, bio-luminescent materials to interface with the mortal world, looking to ancient Aeons to understand their purpose.