Medium, Black, Mindless, Undead, Tech, Zombie
Source Alien Core pg. 202
Recall Knowledge DC 13
Perception 1d20+3; Darkvision
Strength 1d20+2, Dexterity 1d20+4, Constitution 1d20+3, Intelligence 1d20-5, Wisdom 1d20, Charisma 1d20-2
AC 15;
Immunities: death effects, disease, mental, paralyzed, poison, unconscious
Weaknesses electricity 10, slashing 10
Movement Speed: 20 ft
◈ Fist, 1d20+4 [1d20+1 / 1d20-6], 1d6+2 blugeoning
Cybernetics The zombie's cybernetics can be disabled for 1 hour with a successful DC 15 check to Disable a Device. The cybernetics are disabled for 1 hour if it takes any electricity damage. A cybernetic zombie with disabled cybernetics is slowed 1 and can't use reactions (including Self Destruct).
Self Destruct ⮌ Requirements A cybernetic zombie must use this reaction when the trigger is met unless its cybernetics are disabled; Trigger The cybernetic zombie is reduced to 0 Hit Points; Effect The zombie's damaged cybernetics explode, dealing 1d8 electricity damage in a 10-foot radius (DC 15 basic Reflex save). This ability destroys any technological items on the zombie.

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