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The Stellar Marches
Starfall Galaxy
The Stellar Index
Creating a Narrative
Building Characters
Playing the Game
Traits
Mechanical Content Traits
Spirit
Creature Traits
Weapon and Equipment Traits
Weapon Traits
Finesse
Agile
Nonlethal
Tech
Digital
sweep
Damage, Energy, and Effect Traits
afflictions
Core Rules Traits
Starfall Setting Traits
Agile
Starfinder Rule Element
Overview
Elements
Tactics
The Stellar Marches
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Weapon Traits
Agile
Starfinder Rule Element
Overview
Elements
Tactics
Intro
Role in the Encounter
Instincts and Priorities
Range Bands and Movement
Opening Tactics
Target Selection
High‑priority targets
What it avoids
Ability Use
Ability
Ability
Ability
Environmental Use
Retreat and Replacement
Running Multiples
words
TAGS
technology