Unlike traditional D&D magic item crafting, Drakkenheim uses a monster harvesting and workshop system. Adventurers learn recipes, harvest magical components from defeated monsters, locate appropriate workshops, and combine those components to create magic items.
The crafting process consists of four steps:
Learn a Recipe (usually from a schematic)
Harvest Components from monsters
Locate an appropriate Workshop
Spend one day crafting the item
Component Rarity | Monster CR |
|---|---|
Common | 1/4 - 1/2 |
Uncommon | 1 - 4 |
Rare | 5 - 10 |
Very Rare | 11 - 16 |
Legendary | 17+ |
Higher rarity components may substitute for lower rarity components.
Workshop | Maximum Item Rarity |
|---|---|
Common | Common |
Uncommon | Uncommon |
Rare | Rare |
Very Rare | Very Rare |
Legendary | Legendary |
Location: Emberwood Village
Rarity: Uncommon
Owned by Tobias Crowe. Suitable for crafting Uncommon items and consumables.
Location: Drakkenheim
Rarity: Rare
Operated by Ironhelm Dwarves. Equipped to work delerium, meteoric iron, and gunpowder.
After defeating a monster:
Spend 10 minutes harvesting.
Each character may harvest one component.
The GM determines available components.
Components must be harvested shortly after death.
Examples:
Component Type |
|---|
Animus |
Blood |
Bones |
Claws |
Eyes |
Fur |
Hair |
Hide |
Horns |
Ichor |
Natural Weapons |
Sap |
Teeth |
Venom |
Workshop Required:
Uncommon
Components:
Any Animus
Any Bones
Any Natural Weapon
Any Hide
Crafting Time:
1 Day