Well.. You could always double down on your bet...

In Leonaport Bay, the Tigerfolk don’t just roll dice, they flaunt dominance, appetite, and daring all at once. A bold double down is an invitation to chaos and whispered pleasures.
Taverns crowded with prideful felinefolk, tails flicking, eyes gleaming, watching wagers rise. Bets aren’t limited to gold: favors, secrets, and indulgences of every sort are on the table. The boldest players don’t just win, they leave a trail of flustered rivals, spilled drinks, and scandalous laughter in their wake.

The game is simple. Roll, Double Down and Claim your winnings. Hesitation? The tigers will remind you: Fortune favors the Bold… and the shameless.


Goal
Players aim to roll a total of 7 or 12 using two or three dice.
Players may double their bet for a second chance if the first roll fails.

Buy-In
Typical buy in: 10 gp.
Players may increase their bet when doubling down. (optional)


  1. Initial Roll

    • Roll 2d6.

    • Win: If the total is 7 or 12, the player wins the round.

    • Otherwise: Player may choose to double down.

  2. Double Down Roll

    • Player doubles their original bet (or increases the original bet)

    • Roll 1d6 and add it to the previous total from the 2d6 roll.

    • Win: If the new total is 7 or 12, the player wins.

    • Lose: If the total is not 7 or 12, the player loses the round.


Notes

  • Winnings are usually equal to the bet unless house rules adjust the payouts.

  • The game is quick and ideal for tavern downtime, gambling, or player challenges.

  • Can be modified for higher stakes or larger dice pools for variety.