Statistic | HP | AC | SPD | HD | PRB | INI. |
Score: | 31 | 15 (stud. leather) | 25 (5sq.) | 1d8 | +2 | +2 |
Ability | STR | DEX | CON | INT | WIS | CHA |
Scores | 8 | 14 | 14 | 10 | 10 | 18 |
Skill Checks | –1 | +2 | +2 | +0 | +0 | +4 |
Saving Throws | –1 | +4 | +0 | +0 | +0 | +6 |
Skills | |
|---|---|
Athletics | +0 |
Acrobatics | +4 |
Sleight of Hand | +3 |
Stealth | +3 |
Arcana | +1 |
History | +2 |
Investigation | +1 |
Nature | +2 |
Religion | +1 |
Animal Handling | +2 |
Insight | +2 |
Medicine | +2 |
Perception | +2 |
Survival | +1 |
Deception | +8 |
Intimidation | +4 |
Performance | +6 |
Persuasion | +8 |
Passive Perception | 11 |
Darkvision | 60ft. |
Class Features |
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Bardic Inspiration. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time. You can use this feature 4 times. You regain any expended uses when you finish a long rest. |
Jack of All Trades |
Song of Rest The extra Hit Points increase when you reach certain levels in this class: to 1d8 at 9th level, to 1d10 at 13th level, and to 1d12 at 17th level. |
Expertise: Deception and Persuasion At 3rd level, choose two of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies. |
College of Lore Features |
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Bonus Proficiencies |
Cutting Words |
Race Features |
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Special Features |
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Wolf Tribe's Performance A creature must be able to hear you to gain this benefit. The performance ends early if you are incapacitated or silenced or if you voluntarily end it (no action required). |
Weapon Attacks (Attack Actions) |
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Rapier | Melee Attack |
Hand Crossbow | Ranged Attack |
Usable Equipment and Languages | |
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Weapons | Simple weapons, hand crossbows, longswords, rapiers, shortswords |
Armor | Light armor |
Disguise Kit | |
Common, Pouchies | |
SPELLCASTING FEATURES |
Cantrips Prestidigitation Vicious Mockery Mending |
Level-1: 4 slots Healing Word Heroism Hideous Laughter Thunderwave Disguise Self |
Level-2: 3 slots Phantasmal Force A creature can take damage from this illusion as long as it thinks that its real. Enhance Ability |