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Rules and Gameplay Folder
    Main
    Beast Master Archetype
    Fey Wanderer Archetype
    Gloom Stalker Archetype
    Horizon Walker Archetype
    Hunter Archetype
    Monster Slayer Archetype
    Swarmkeeper Archetype
    Drakewarden Archetype
    Spell List
  1. D&D 5e Materials and Modifications
  2. /
  3. Character Creation Folder
  4. /
  5. Classes
Ranger
    Main
    Beast Master Archetype
    Fey Wanderer Archetype
    Gloom Stalker Archetype
    Horizon Walker Archetype
    Hunter Archetype
    Monster Slayer Archetype
    Swarmkeeper Archetype
    Drakewarden Archetype
    Spell List

1st-Level

  • Level 1 Spell: Absorb Elements

  • Level 1 Spell: Alarm

  • Level 1 Spell: Animal Friendship

  • Level 1 Spell: Beast Bond

  • Level 1 Spell: Cure Wounds

  • Level 1 Spell: Detect Magic

  • Level 1 Spell: Detect Poison and Disease

  • Level 1 Spell: Ensnaring Strike

  • Level 1 Spell: Entangle

  • Level 1 Spell: Fog Cloud

  • Level 1 Spell: Goodberry

  • Level 1 Spell: Hail of Thorns

  • Level 1 Spell: Hunter's Mark

  • Level 1 Spell: Jump

  • Level 1 Spell: Longstrider

  • Level 1 Spell: Searing Smite

  • Level 1 Spell: Snare

  • Level 1 Spell: Speak with Animals

  • Level 1 Spell: Zephyr Strike

2nd-Level

  • Level 2 Spell: Aid

  • Level 2 Spell: Animal Messenger

  • Level 2 Spell: Barkskin

  • Level 2 Spell: Beast Sense

  • Level 2 Spell: Cordon of Arrows

  • Level 2 Spell: Darkvision

  • Level 2 Spell: Enhance Ability

  • Level 2 Spell: Find Traps

  • Level 2 Spell: Gust of Wind

  • Level 2 Spell: Healing Spirit

  • Level 2 Spell: Lesser Restoration

  • Level 2 Spell: Locate Animals or Plants

  • Level 2 Spell: Locate Object

  • Level 2 Spell: Magic Weapon

  • Level 2 Spell: Pass Without Trace

  • Level 2 Spell: Protection from Poison

  • Level 2 Spell: Silence

  • Level 2 Spell: Spike Growth

  • Level 2 Spell: Summon Beast

3rd-Level

  • Level 3 Spell: Ashardalon's Stride

  • Level 3 Spell: Conjure Animals

  • Level 3 Spell: Conjure Barrage

  • Level 3 Spell: Daylight

  • Level 3 Spell: Elemental Weapon

  • Level 3 Spell: Flame Arrows

  • Level 3 Spell: Lightning Arrow

  • Level 3 Spell: Meld Into Stone

  • Level 3 Spell: Nondetection

  • Level 3 Spell: Plant Growth

  • Level 3 Spell: Protection from Energy

  • Level 3 Spell: Revivify

  • Level 3 Spell: Speak with Plants

  • Level 3 Spell: Summon Fey

  • Level 3 Spell: Water Breathing

  • Level 3 Spell: Water Walk

  • Level 3 Spell: Wind Wall

4th-Level

  • Level 4 Spell: Conjure Woodland Beings

  • Level 4 Spell: Dominate Beast

  • Level 4 Spell: Freedom of Movement

  • Level 4 Spell: Grasping Vine

  • Level 4 Spell: Guardian of Nature

  • Level 4 Spell: Locate Creature

  • Level 4 Spell: Stoneskin

  • Level 4 Spell: Summon Elemental

5th-Level

  • Level 5 Spell: Commune with Nature

  • Level 5 Spell: Conjure Volley

  • Level 5 Spell: Greater Restoration

  • Level 5 Spell: Steel Wind Strike

  • Level 5 Spell: Swift Quiver

  • Level 5 Spell: Tree Stride

  • Level 5 Spell: Wrath of Nature