13 Nov 2024 • 6 min readHow to start a D&D campaignWant to run your own Dungeons & Dragons campaign but not sure where to start? This is a comprehensive guide to how to begin your D&D adventure.Newsletter
18 Oct 2024 • 5 min readHow to make a great horror RPG campaignLearn how to craft a terrifyingly great horror RPG campaign with tips on setting the right atmosphere, choosing the perfect RPG system, and building suspenseful story elements.Newsletter
17 Jul 2024 • 16 min readTalking Cyberpunk and the Witcher with James HuttIn this interview, we sit down with James Hutt, senior game designer at R. Talsorian Games. We discuss his experience developing Cyberpunk: RED and the Witcher TTRPG, as well as his insights and advice for both new and established designers.Newsletter
16 Feb 2023 • 19 min readDesigning Worlds & Stories with Keith BakerIn this interview, we have the pleasure of speaking with Keith Baker. Keith talks about his love for tabletop RPGs and the collaborative nature of the medium, and shares some of his techniques for engaging players in his games.NewsletterExpert WorldbuildersWritingGame Prep
26 Jul 2022 • 13 min readThe Trope Thief: Building Horrific Worlds Out of Stolen MediaIntensify your worlds, campaigns, and stories by borrowing ideas from the spookiest of genres.Newsletter
17 Jun 2022 • 5 min readHard and Soft Magic at the TableIn the tenth edition of the LegendKeeper newsletter, we further expand on magic systems and their use in your games!NewsletterGame PrepWriting
13 May 2022 • 12 min readConfessions of a micromanaging Game MasterAn emotional confession describing the many ways one game master suffered from overpreparation. But there's a revelation: deeper games can happen with less prep. A better approach is shared in detail.NewsletterGame PrepNotetaking
6 Apr 2022 • 5 min readSanderson's Three Laws of Magic: Worldbuilding Advice for Game MastersDesign better magic systems by learning from the best. In the eighth edition of the LegendKeeper worldbuilding newsletter, we look at Sanderson's Three Laws of Magic.NewsletterBrandon Sanderson
4 Mar 2022 • 7 min readMiyazaki the Dungeon Master: Secrets of Social Worldbuilding in Elden Ring and D&DThe true genius of Elden Ring's worldbuilding is the way it preserves the best parts of D&D. Story can only emerge through a player's interaction with the world, the game, and their friends. Newsletter
29 Jan 2022 • 6 min read188,500 words later: How I built a solid writing habitI will walk you through how I approach the practice of writing, and the techniques I've used to build a solid writing habit.NewsletterWriting
23 Dec 2021 • 13 min readCreate an original, open world setting in less than an hourIn this newsletter, we will use procedures (ie. step-by-step instructions) from an RPG called Mausritter, and sprinkle in our own random tables with a Winter Solstice theme, to rapidly generate a small open world setting you can run adventures in immediately.NewsletterHexcrawls
26 Nov 2021 • 10 min readHomebrewing memorable magic items: interview with AbyssalBrewsI had the pleasure of interviewing Matthew from AbyssalBrews about their process for homebrewing magic items for Dungeons & Dragons 5th Edition. I've pulled the most interesting and actionable highlights from the 90+ minute interview.NewsletterMagic ItemsD&D 5e
26 Oct 2021 • 1 min readWitch's Brew: A potion mixing puzzle for any systemA spooky, witch-themed puzzle encounter suitable for any RPG. Includes beautifully illustrated handouts! Newsletter
24 Sep 2021 • 10 min readImpactful Worldbuilding with Archetypal SymbolsIn today's issue of the LegendKeeper newsletter, we will give you a working knowledge of three common symbols, and show you a few ways to leverage them in your own worlds.NewsletterSymbolismMythology
27 Aug 2021 • 5 min readGenerate your own town map with delightful colors in 5 minutesIn today's newsletter we are going to use Watabou's village generator to create a map in seconds. We will then use the map settings and a color scheme generator to add our own flair.NewsletterProcgenTools