Hazard Numbers

Rule Details
You can use the following table to improvise a hazard without creating a stat block. Most of these use the high numbers from the Gamemastery Guide.

Hazard Numbers

Level

Stealth or Disable DC

AC

High Saves

Low Saves

Hardness, HP (BT)

Attack

Damage

DC

–1

15/18

15

+8

+2

3, 12 (6)

+10

2d4+1

16/19

0

16/19

16

+9

+3

4, 16 (8)

+11

2d6+3

16/19

1

17/20

16

+10

+4

6, 24 (12)

+13

2d6+5

17/20

2

18/21

18

+11

+5

8, 32 (16)

+14

2d10+7

18/22

3

20/23

19

+12

+6

11, 44 (22)

+16

2d10+13

20/23

4

22/25

21

+14

+8

12, 48 (24)

+17

4d8+10

21/25

5

23/26

22

+15

+9

13, 52 (26)

+19

4d8+14

22/26

6

25/28

24

+17

+11

14, 56 (28)

+20

4d8+18

24/27

7

27/30

25

+18

+12

15, 60 (30)

+22

4d10+18

25/29

8

28/31

27

+19

+13

16, 64 (32)

+23

4d10+22

26/30

9

30/33

28

+21

+15

17, 68 (34)

+25

4d10+26

28/32

10

32/35

30

+22

+16

18, 72 (36)

+26

4d12+26

29/33

11

33/36

31

+24

+18

20, 80 (40)

+28

4d12+30

30/34

12

35/38

33

+25

+19

21, 84 (42)

+29

6d10+27

32/36

13

37/40

34

+26

+20

22, 88 (44)

+31

6d10+31

33/37

14

38/41

36

+28

+22

23, 92 (46)

+32

6d10+35

34/39

15

40/43

37

+29

+23

24, 96 (48)

+34

6d12+33

36/40

16

42/45

39

+30

+25

26, 104 (52)

+35

6d12+35

37/41

17

43/46

40

+32

+26

28, 112 (56)

+37

6d12+37

38/43

18

45/48

42

+33

+27

30, 120 (60)

+38

6d12+41

40/44

19

47/50

43

+35

+29

32, 128 (64)

+40

8d10+40

41/46

20

48/51

45

+36

+30

34, 136 (68)

+41

8d10+44

42/47