(Skills must be unlocked sequentially)

Oneiromancy allows you to perform deeds within the realm of dreams. It also provides the Seer with divinations and visions through sleep.

Requirements: Spellcasting, Divination, Food Gathering, Insight
Research Method: Skillbook


Oneiromancy Catalysts

Oneiromancy uses mushrooms as catalysts through Food Gathering.
These mushrooms are consumed before sleep and provide visions and answers to the Seer as they dream.

All the abilities of the Seer are performed during sleep.
1 Effective Hour of Food Gathering generates 1D10 Oneiromancy Charges.


Oneiromancy Skills

  • Riddler’s Dream

  • Haunting Dream

  • Astral Dream

  • Shadow Dream

  • Chrono Dream

  • Real Vision

  • Viscera

  • Borrowed Eyes

  • Good Omens

  • Lethal Dream


Riddler’s Dream

Catalyst: 1 Charge
Effective Hours:
Effect: The Seer receives an answer to a puzzling question (Game Master’s discretion) in a dream.


Haunting Dream

Catalyst: 2 Charges
Effective Hours:
Effect: The Seer can enter another target’s dream and convey a message.


Astral Dream

Catalyst: 3 Charges
Effective Hours:
Effect: The Seer can travel in Astral Form during sleep for 1D20×10 minutes with ×10 Movement Rate.
During this time, they are considered Ethereal.


Shadow Dream

Catalyst: 4 Charges
Effective Hours:
Effect: The Seer can travel in Astral Form during sleep for 1D20×10 minutes with ×10 Movement Rate.
They may then awaken at the destination covered while traveling, performing a form of teleportation.


Chrono Dream

Catalyst: 5 Charges
Effective Hours:
Effect: The Seer travels to the past as an observer for 1D20 minutes during sleep.
They can witness events but cannot intervene.


Real Vision

Catalyst: 6 Charges
Effective Hours:
Effect: The Seer consumes mushrooms before sleep and gains Mental Immunity for the following Day.


Viscera

Catalyst: 7 Charges
Effective Hours:
Effect: The Seer creates a replica of themselves in shadow form to perform a deed during the night.
The spawned creature is controlled by the Seer, has the properties of a Lingering Spirit, and acts autonomously during sleep.
Destruction of the spirit awakens the Seer.


Borrowed Eyes

Catalyst: 8 Charges
Effective Hours:
Effect: The Seer can see through the eyes of a chosen target (via a Vigor Roll) for 1D20 minutes,
as long as the recipient of the ability is awake.


Good Omens

Catalyst: 9 Charges
Effective Hours:
Effect: The Seer cleanses their aura, gaining +20 Grit for the following day and +1 Karma Point.


Lethal Dream

Catalyst: 10 Charges
Effective Hours:
Effect: The Seer can enter another target’s dream (via a Vigor Roll) and confront them in combat while both are dreaming.
Combat occurs in a dream setting where both can use their normal abilities.
Any wounding or killing that occurs applies in normal life as well.