Salve | Components | Effect | Duration |
|---|---|---|---|
Acid Salve | Green Tonic | Provides Acid Immunity | 24 hours |
Blade Salve | Amber Tonic | +1D10 Bonus Die to melee weapon attacks | 24 hours |
Blood Salve | Crimson Tonic | Protects from Bleeding effects | 24 hours |
Brave Salve | Orange Tonic | Taunts animals and beasts | 24 hours |
Dark Salve | Brown Tonic | Camouflage, -1 Grit Level to ranged attacks | 24 hours |
Deaf Salve | Pink Tonic | Protects against sonic attacks & effects | 24 hours |
Fire Salve | Red Tonic | Provides 10 Fire Absorption | 24 hours |
Greasy Salve | Teal Tonic | Protects against Grappling effects | 24 hours |
Handy Salve | Purple Tonic | +1D10 Core Die to Climbing, stops Disarm | 24 hours |
Hidden Salve | Yellow Tonic | Removes odor and prevents Scent abilities | 24 hours |
Ice Salve | White Tonic | Provides 10 Ice Absorption | 24 hours |
Metal Salve | Silver Tonic | Provides 5 Absorption & 3 Critical Resistance | 24 hours |
Sea Salve | Cyan Tonic | Boosts Swimming +1D10 Core Die | 24 hours |
Silent Salve | Turquoise Tonic | Reduces noise and eliminates tracks | 24 hours |
Steady Salve | Violet Tonic | Allows mobility over difficult Terrain | 24 hours |
Stone Salve | Gray Tonic | Protects against Petrification | 24 hours |
Strong Salve | Gold Tonic | Provides a shield of 30 total Grit Points | 24 hours |
Thunder Salve | Blue Tonic | Provides 10 Thunder Absorption | 24 hours |
Veil Salve | Beige Tonic | Provides Full Cover near Obstacles | 24 hours |
Wind Salve | Black Tonic | Protects against Fall Damage (up to 10 Tiles) | 24 hours |