Type: Beast
Size: Large
Environment: Forest, Plains
Grit: 50
Absorption: 2
Actions: 2
Threat: High (30/20/10)
Mobility: High (10/6/3)
Vigor: Medium (10/8/6)
Perception: High (12/10/8)
Night Vision: Creature can see in the dark.
Pack Tactics: Gains +1D10 Bonus Damage when attacking alongside another Worg or allied creature.
Keen Senses: Advantage when detecting hidden creatures by scent.
Death Point: Creature dies at 0 Grit.
Winter
1
2
3
Summer
2
3
4
Effect: Physical Damage
Type: Action, Melee
Critical: 19/12/10
Range: 1
Risk: 2
Effect: Physical Damage + Prone (target must pass Vigor Save)
Type: Action, Melee
Critical: 18/10/8
Range: 1
Risk: 4
Note: The Worg leaps onto its prey, attempting to knock it down.
Effect: Gains Advantage and +1D10 Bonus Damage if an ally threatens the same target
Type: Action or Reaction
Range: By Mobility
Risk: 5
Worg Fang Amulet
Component: Fang
Craft Difficulty: 3
Effective Hours: 8 per Domain
Artisanry: 4th Level
Runecraft: 2nd Level
Properties: Grants +1 Perception Level when tracking by scent.