Stories

Ignisar is shaped by many lives, often colliding in unexpected ways. These interconnected stories explore defining moments across its history—from political intrigue and unrest in Allura’s Haven, to students at the Cursebreakers Academy standing at the threshold of greatness, to quiet towns where faith, fear, and disappearances threaten to unravel everything. Each tale offers a different lens on Ignisar, revealing how ambition, desperation, and choice echoes across generations in a world that never stops changing.


Campaigns

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Project R

A mage seeking purpose crosses paths with a warrior trying not to lose herself…

Allura’s Haven is unraveling. Trade routes fail, gangs clash openly, citizens erupt in feral rage, and the mayor has vanished. Officially, the Council of Sevenfold claims control. Unofficially, Lucien Olivier de Ragnaisse warns Councilmember Victoria Vulperian that the acting mayor, Lewys Hershkowitz is forcing order too hard, and risking something far worse rising from beneath the city. Unable to act openly, Victoria turns to her network, only to be saddled with an unintended partner, her nephew, Reinald. Their investigation pulls them into the city’s underground fighting pits and toward truths better left down there. And that truth drags in someone who should never have become involved at all: Brigitte.

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Cursebreakers

Four young women’s second year at the Academy takes an unpredictable path...

In the year 248 ATC, four students at the Cursebreakers Academy have learned that the "Stewards of Solaris" are considering new applications. Members of this order work directly for King Anwar Orpaz himself, and they are tasked with safeguarding the kingdom of Concordia, utilizing their unique talents to break curses and fight against threats that threaten all of Ignisar. Meanwhile Marco Vulperian, esteemed adventurer, royal ambassador of Sevenfold and personal friend of the king is searching for adventurers to join a new archaeological expedition. Perhaps he could write a letter of recommendation...

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Town of Morganna

A young cleric blessed by the Idol Morganna suddenly disappears...
Will four unlikely heroes find her?

The inhabitants of Morganna, a quaint trading town become increasingly alarmed by the mysterious disappearances of townsfolk, visiting traders, and their precious wares. Disturbingly, their pleas for assistance to neighboring settlements yielded little response, leaving the mayor and the townspeople to grapple with the unsettling enigma on their own. Meanwhile, tensions escalated along the Silver Road, as Dwarves and Dragonfolk from smaller settlements found themselves entangled in conflicts with the Therans dwelling within the mysterious Silverveil Woods. Could these disputes be linked to the disappearances?

Adventures

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Secret of Fallowbrae

Young Voidbreakers are tasked with a simple escort mission... Will they succeed?

In 239 A.T.C, the Voidbreaker outpost in Gentlebreeze functions as an informal "Adventurers Camp," where Voidbreakers and allied mercenaries seek or offer various assignments. One long-standing, untouched request on the Voidbreaker Noticeboard involves exploring the nearby Ruins of Fallowbrae, a small human town destroyed during the Era of Beasts. With no other tasks available, pack leader Kane of Howlstead assigns this exploration to three relatively new Voidbreaker members.

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Secret Below Fallowbrae

What lies below Fallowbrae...? Will the Voidbreakers uncover the secret below?

After their dismissal, Ginny and Arvin join Alaric in the pursuit of Henry, responsible for stolen pylons, forged documents, and the death of a scholar. Their path leads them back to Fallowbrae. Beneath its cursed ruins, the group seeks answers, but each step closer to Henry reveals a darker truth that may be better left undisturbed.

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Titan Tavern

You shouldn't mess with old dwarven technology...

A group of small dragonfolk, driven by the shared dream of opening the perfect tavern, have taken over a massive dwarven Titan. A mechanical giant long since fallen silent, now motionless and half-buried against a moss-covered cliffside. Inside its rusted shell, they've repurposed the many chambers, but they can't seem to agree on what to call their new establishment. Flickering lights and strange hums from the Titan's forgotten systems add an unique atmosphere as they prepare for the opening night...

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[Planned] Rizzik Rescue

You REALLY shouldn't mess with old dwarven technology...

After dwarves implanted Lumina Cores into Rizzik’s constructs, the machines attacked the Titan Tavern. Snugs, Mabel, Siggy, Rizzik, Paladin Xarvyn, and the mysterious Zafnir fought them off, but later a shadowy dwarf used sleeping gas to strike again. Zafnir freed the group, and Snugs’ magic killed the dwarf before answers could be found. Mechanical abductors then captured Rizzik and vanished, leaving the kobolds with no trail and only one path forward: a daring rescue!

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Lost Legends

The Director has an important task for them...
Or are they just doing his dirty work...?

Four characters from old lost stories are being summoned by a mysterious being that calls themselves 'The Director' to do his dirty work. Morub, Thordan, Hríd and Belial are tasked with finding a corrupted legend and bring back what he has stolen. Can this unlikely group find their way through a tale of trials and tribulations?

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Saving San'Ta

Uh-Oh! San'ta gets kidnapped!
Can four heroes save him?

In the summer of 248 A.T.C., San'Ta, the medicine trader and Peacekeeper, celebrated his 10th anniversary of journeys between Harmony Summit and Velvetglade. To mark the occasion, he magically transformed the town of Morganna into a winter wonderland with his weather-controlling staff! But just as the snow-filled celebration was in full swing, San'Ta vanished! Will Myra, Grendel, Emathion and Alice manage to find him!?

Other Projects

Explore additional projects and campaigns outside the "Sparks in The Void" canonicity. These stories may be referred to as 'old legends' within Ignisar. Lore, Characters & Items related to these campaigns are not documented within this LegendKeeper. Some projects may have their own associated LegendKeeper.

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Story of Stormwreck Isle
Based on Dragons of Stormwreck Isle

Legend says the captive rage of the red dragon Sharruth formed Stormwreck Isle. Whether or not this is true, the land is scarred from ages of battles between the chromatic and metallic dragons. The cloister of Dragon's Rest has tried to put aside the days of conflict and serve as a refuge from violence. But as much as the sanctuary encourage harmony, threats of all shapes lurk on this island.

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Divinity's Embrace
Based on Divinity's Original Sin II

In the world of E'fa Sylviath, magic shapes reality, with rare Sourceweavers tapping into an ancient primordial power that can bend fate itself. The capital, E'fa Sylvagroth, thrives with diverse cultures, while nearby cities like Yddelia, Eda Moriana, Dradeorin, and Theadian Empire each have their own unique societies. None rival the grandeur of E'fa Sylvagroth, where magic’s influence is strongest. Despite decades of peace, an impending danger threatens the world.

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Rainbow Shrine
Based on Pokémon Mystery Dungeon

A thousand years ago, Arceus split the world in two to end a brutal war where humans misused the legendary Pokémon. Exiled to Mirra, humanity faded into myth, while Pokémon rebuilt Terra. Now, mysterious relics and ancient, slumbering Pokémon are being uncovered—some peaceful, others violent. As strange outbreaks of aggression spread, adventurers from The Frontiers seek answers, guided by the fading power of the Rainbow Tree in Kaleido Haven.