Medium Elemental, Neutral Alignment
AC | HP | SPD | STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|---|---|---|
12 | 22 | Flying | 1 | 14 | 11 | 10 | 10 | 11 |
-5 | +2 | +0 | +0 | +0 | +0 |
Damage Resistances: Acid, Cold, Fire, Lightning, Thunder, Bludgeoning, Piercing, and Slashing.
Damage Immunities: Necrotic, Poison
Condition Immunities: Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses: Darkvision 60 ft., Passive Perception 10
Languages: Understands all languages of the summoner.
Proficiency Bonus +2
Incorporeal Movement. The servant can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Drain. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Smite. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) radiant damage. The target must succeed on a DC 10 Constitution saving throw or it suffers from disadvantage on its next attack before the end of its next turn.