

Type | Major Legend |
|---|---|
Status | Bonded to Einar Giedensera (Blocked Out) |
Associated Concepts: | |
Invocation: | Gilgamesh, Embrace The Sun! |
Gilgamesh is a legendary figure from ancient human tales, a mighty king whose story is believed to be part of the foundation of the Solaris myth—the radiant protector of Ignisar, specifically the Kingdom of Concordia. As a Legend, he embodies the duality of The Sun: the dazzling, unyielding power of a ruler and the gentle, life-sustaining warmth of wisdom gained by restraining pride in favor of duty.
Originally a powerful and proud ruler, much like the majestic feline guardian described in Concordia's ancient lore, Gilgamesh's story tells of a king who was two-thirds god and one-third man. This heritage granted him immense power, but also fueled an arrogance that led him on a path of both glory and deep sorrow. His early reign was marked by tyranny and a reckless lack of restraint, but a profound turning point in his story comes with the death of his dearest companion, Enkidu. This loss, a direct consequence of his own hubris, plunged Gilgamesh into a desperate fear of his own mortality, compelling him to embark on a quest for eternal life.
Ultimately, he failed to achieve immortality, but through this journey, he gained a far greater wisdom. Now aware of his own death and legacy, Gilgamesh's ultimate lesson is one of restraint: accepting his mortal fate and understanding that a true legacy lies not in defying one's limits, but in the lasting works one leaves behind for their people.
However, his new status as a Legend is inherently paradoxical: his tale was one of failing to attain immortality, yet he now endures as an immortal spirit.
Convergence/Corruption: Level 3
As a free action or when initiative is rolled, Gilgamesh can bond with any willing creature within 120ft. of Einar's LegendKeeper or The Sun Card of Mythos Concept Deck.
That creature gains the following benefits for ten minutes:
Fit of A King: Immediately as part of the same free action when invoking Legend Gilgamesh,
You cast the spell "Gilgamesh' Elemental Weapon" requiring no concentration.
If the chosen damage type matches one of your character’s natural affinities,
the +1 bonus to attack rolls becomes +1d4, and the damage becomes 1d6 respectively.
Additionally, you could use your Spell Attack Modifier instead of using your Weapon Attack Modifier to make attacks with this weapon.
Character | Affinity Bonus |
Naomi | Cold |
Rose | Thunder |
Vita | Fire |
Thalga | Acid |
Einar | ??? |
Casting Time: 1 free action
Range: Touch
Components: V
Duration: As long as the bond with Legend Gilgamesh remains.
A weapon you touch becomes a magic weapon. Choose one of the following damage types: acid, cold, fire, lightning, or thunder.
For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.
If the chosen damage type matches one of your character’s natural affinities, the +1 bonus to attack rolls becomes +1d4, and the damage becomes 1d6 respectively.
Additionally, you can use your Spell Attack Modifier instead of using your Weapon Attack Modifier to make attacks with this weapon.
Aura of a Lion: While the Elemental Weapon is active, all allies within 10ft. of you, also gain the attack roll bonus.
Regal Endurance: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead.
You can't use this feature again until you finish a long rest, unless another feature allows you to trigger a similar effect again.
Strong of Body, Strong of Mind: While bonded to Gilgamesh, you can choose to have your spell-casting feature become “Constitution.”
Ray of Sunlight: You can cast "Gilgamesh's Healing Beam" once.
Custom Spell | White Magic
Casting Time: 1 bonus action
Range: Each creature in a 5-foot-wide, 60-foot-long line
Components: V, S
Duration: Instantaneous
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line.
Each creature of your choice in the line regains hit points equal to 2d4 + your spellcasting ability modifier.
Additionally, this beam affects the target also with the spell: "Lesser Restoration"
This spell has no effect on undead or constructs such as Subjurforged.
Einar's Burden: When the bond ends, the sudden loss of power causes fatigue. Roll a DC 21 Constitution Saving Throw.
On a failure, you gain one level of exhaustion which can only be restored with a long rest. If you fail by more than 5 (below 16), you suffer three levels of exhaustion. Once Gilgamesh has bonded to a creature, he cannot do so again until a next long rest or unless another special circumstance allows him to do so.