Your paragraph on The Monster Overhaul.

Wow. It flips between whimsical, hilarious, earnest and WTF. 20 themes. A poem and 10 creature entries per theme, usually with a variant table and eating information. Each theme has 3 sets (cross-theme, intra-theme and sole) of 10 encounter tables with omens (read: advance warnings) the PCs would notice if they are paying attention. There are piles of generators for various things (need an entire cosmology and religion? how about a swamp crawl?), "generic" maps and quest hooks. There are cross-reference tables for uses (possible minions, patrons , mounts, etc.)

Favorites are the goblin traps and knights' annoying quests.

The good: so much cool stuff.

The bad: some table columns are tied together in rows and some are completely independent. You can figure it out by reading the table, but differentiation would be nice. The art in the Divine theme looks like it was upscaled from too small and faint pencil drawings. Same artist did the Hostile Forest theme and they have the same feel, but are much more clear.

The missing: I'm disappointed that both the dinosaur section and the angels don't have eating/menu information. Envy of Angels (Sin du Jour, book 1) went into much detail on the taste, preparation and serving of angel meat.

The WTF?: The entire Strange Water theme, including a depth chart and write-up on what will implode at what depths.

The Nightmare-Causing: the Skeeter variation table

The Educational: I did not realize that geese are larval-stage barnacles, but it makes perfect sense.

There is so much cool stuff in here. The biggest problem is finding that cool table you wanted that wasn't specific to a creature, but is really cool and you want to use now. Like the storm table (it's at the start of the Autumn theme).