Level 8 Spell: Abi-Dalzim's Horrid Wilting
  • Level: 8th

  • Casting Time: 1 Action

  • Range: 150 ft (30 ft Cube)

  • Components: V, S, M(a bit of sponge)

  • Duration: Instantaneous

  • School: Necromancy

  • Attack/Save: CON Save

  • Damage/Effect: Nectrotic

You draw the moisture from every creature in a 30-foot cube centered on a point you choose within range. Each creature in that area must make a Constitution saving throw. Constructs and undead aren’t affected, and plants and water elementals make this saving throw with disadvantage. A creature takes 12d8 necrotic damage on a failed save, or half as much damage on a successful one.

Nonmagical plants in the area that aren’t creatures, such as trees and shrubs, wither and die instantly.

Classes: Sorcerer, Wizard
Subclasses:


Source Material: Elemental Evil Player's Companion