Level: 6th
Casting Time: 1 Action
Range: Self (60 ft Line)
Components: V, S, M(a magnifying glass)
Duration: C, 1 Minute
School: Evocation
Attack/Save: CON Save
Damage/Effect: Radiant
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is Blinded until your next turn. On a successful save, it takes half as much damage and isn't Blinded by this spell. Undead and oozes have disadvantage on this saving throw.
You can create a new line of radiance as your action on any turn until the spell ends.
For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.
Classes: Druid, Sorcerer, Wizard
Subclasses:
Source Material: Basic Rules
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