Level 5 Spell: Steel Wind Strike
  • Level: 5th

  • Casting Time: 1 Action

  • Range: 30 ft

  • Components: S, M(a melee weapon worth at least 1 sp)

  • Duration: Instantaneous

  • School: Conjuration

  • Attack/Save: Melee

  • Damage/Effect: Force

You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 force damage.

You can then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed.

Classes: Ranger, Wizard
Subclasses:


Source Material: Xanathar's Guide to Everything