Level 5 Spell: Cone of Cold
  • Level: 5th

  • Casting Time: 1 Action

  • Range: Self (60 ft Cone)

  • Components: V, S, M(a small crystal or glass cone)

  • Duration: Instantaneous

  • School: Evocation

  • Attack/Save: CON Save

  • Damage/Effect: Cold

A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.

A creature killed by this spell becomes a frozen statue until it thaws.


At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.

Classes: Sorcerer, Wizard
Subclasses: Circle of the Land (Arctic), The Hexblade, The Genie, The Fathomless, Artillerist


Source Material: Basic Rules