Level 2 Spell: Spray of Cards
  • Level: 2nd

  • Casting Time: 1 Action

  • Range: Self (15 ft Cone)

  • Components: V, S, M(a deck of cards)

  • Duration: Instantaneous

  • School: Conjuration

  • Attack/Save: DEX Save

  • Damage/Effect: Blinded

You spray a 15-foot cone of spectral cards. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 2d10 force damage and has the blinded condition until the end of its next turn. On a successful save, a creature takes half as much damage only.


At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.

Classes: Bard, Sorcerer, Warlock, Wizard
Subclasses:


Source Material: The Book of Many Things