Level: 1st
Casting Time: 1 Reaction which you take when you are hit by an attack or targeted by the magic missile spell
Range: Self
Components: V, S
Duration: 1 Round
School: Abjuration
Attack/Save: None
Damage/Effect: Warding
An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from Magic Missile.
Classes: Sorcerer, Wizard
Subclasses: The Hexblade, Artillerist, Battle Smith
Source Material: Basic Rules
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