Level: 1st
Casting Time: 1 Action
Range: 60 ft
Components: V, S
Duration: Instantaneous
School: Necromancy
Attack/Save: CON Save
Damage/Effect: Poison
A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also Poisoned until the end of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
Classes: Sorcerer, Wizard
Subclasses: Death Domain, The Undying, Alchemist
Source Material: Player’s Handbook
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