Level: 1st
Casting Time: 1 Action
Range: 60 ft (5 ft Sphere)
Components: S, M(a drop of water or a piece of ice)
Duration: Instantaneous
School: Conjuration
Attack/Save: DEX Save
Damage/Effect: Piercing
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 cold damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the cold damage increases by 1d6 for each slot level above 1st.
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