Alchemist

Overview

Twist reality to your will... but only if science allows it! The Alchemist is a studious expert of Transmology, the magic of transforming the material world. They change the natural state of things as we know them and shape them into something new and improved. They view magic as utilitarian, a force to be used to improve their lives.

What they lack in flashy combat spells, they make up for in practicality. For every problem, the Alchemist has a creative solution.

Tropes

Wizards, scholars, scientists, chemists, enchanters.

Complexity

Not recommended for new players. Good for experienced TTRPG looking for something fresh.

Gameplay

Transmology focuses on utility spells for adventuring and dungeoneering, but can also be applied creatively to combat situations.

You start with limited Base Focus, you can generate Focus using Transmology's Powered Abilities. Together with Meditative, that means you can potentially hoard Focus to activate your Powered Abilities often.

Augury will help you investigate magic puzzles, items and curses but will also be useful for identifying keywords that you can then use with your Transmology.

Attributes & Dice

  • Endurance Limit: 5

  • Base Focus: 2

  • Competence Dice: 1

  • Allround Dice: 1

  • Power Dice: 2

Skill Competence

  • Recall: You have of studied knowledge of a great many things.

  • Deduce: You apply logic and reasoning.

Powers

  • Transmology

Traits

Progression

  • Suggested Traits: Empowered for higher success on Skill checks, Mindful to have more flexibility to generate Focus, Covert for higher survivability.

  • If you go the specialist route, get Empowered and take Power Dice every level. When Breakthrough comes around, choose additional Skills to be competent in.

  • If you go all-in on Transmology instead, ????