
Earthy scents mingle with the happy snorts of livestock.
Hog Homestead consists of a large granite house, a barn of stacked stone and imported lumber, and a stone fence (which houses many, many pigs and lots of mud and acorns), with hammocks hung here and there.
Valentin Portenlong and Poppy Greyburn - the first two of the mutated wereboars to be transformed back into humans, maintain the most humanity and run the place in the absence of the Smoke Show Adventuring Company. (Pay 5 gp/month each)
Snuffles, Hamlet, Swinebert, Truffle, and Bacon - former mutated wereboars, now human (though still act quite piggy). (Pay 5 gp/month each)
Train Snuffles, Hamlet, Swinebert, Truffle, and Bacon to each have their own specialty. (Progress 0/5)
Construct a greenhouse, traps with warnings, locking gate. (Progress 0/3)
At the end of the month, roll 1d100 + 7 for each week a character dedicated a downtime action to running the farm + 1 for reach resident or employee:
d100 + Days | Result |
|---|---|
01-20 | You must pay one and a half times the business's maintenance cost the following month. |
21-30 | You must pay the business's full maintenance cost for the following month. |
31-40 | You must pay half the business's maintenance cost for the following month. Profits cover the other half. |
41-60 | The business covers its own maintenance cost for the following month. |
61-80 | The business covers its own maintenance cost for the following month. It earns a profit of 1d6 × 5 gp. |
81-90 | The business covers its own maintenance cost for the following month. It earns a profit of 2d8 × 5 gp. |
91-100 | The business covers its own maintenance cost for the following month. It earns a profit of 3d10 × 5 gp. |
Maintenance cost refers to resident and employee pay.