Species | Points |
|---|---|
Common (human, elf, dwarf, halfling, etc.) | 0 |
Exotic (tiefling, kitsune, changeling, etc.) | 1 |
Monstrous (lamia, naga, centaur, merfolk) | 2 |
Planar/Constructed (celestial, fiend, elemental, undead, construct) | 3 |
Magic | Points |
|---|---|
None or cantrips only | 0 |
Illusions or minor enhancements | 1 |
Mind-affecting or transformative | 2 |
Reality-altering (plane-shift, memory wipe, possession) | 3 |
Danger | Points |
|---|---|
Safe | 0 |
Mild risk (light injury, discomfort) | 1 |
Moderate risk (poison, magical binding, psychological intensity) | 2 |
Severe risk (real harm, madness, soul entanglement) | 3 |
Score | Rating | Typical Price |
|---|---|---|
0–2 | Gentle | 5 sp – 1 gp |
3–4 | Adventurous | 2–5 gp |
5–6 | Risky | 10–25 gp |
7–9 | Extreme | 50+ gp or quest |