Equipment

Equipment

Light Melee Weapons

Item

Slots

Cost

Club

1

1

Dagger

1

2

Handaxe

1

3

Standard Melee Weapons

Item

Slots

Cost

Quarterstaff

2

1

Spear

2

2

Mace

2

3

Shortsword

1

5

Longsword

2

7

Heavy Melee Weapons

Item

Slots

Cost

Pike

3

7

Maul

3

8

Halberd

3

8

Warhammer

3

9

Greataxe

3

10

Greatsword

3

10

Ranged Weapons

Item

Slots

Cost

Dart

0

1

Sling

1

1

Shortbow

2

6

Light Crossbow

2

7

Longbow

3

9

Heavy Crossbow

3

11


Armor & Shields

Armor

Slots

Cost

Gambeson

1

2

Leather

1

4

Reinforced Leather

2

7

Mail Shirt

2

9

Ring Mail

3

11

Shield

Slots

Cost

Wood Shield

1

3

Metal Shield

1

7


Optional Magic-Related Gear

This section is useful if you want magic gear to exist, but not dominate the common equipment list.

Item

Slots

Cost

Notes

Component Pouch

1

5

Holds common spell components

Ritual Candles

1

3

Usage Die d6; used for rites, rituals, and ceremonies

Sacred Incense

0

4

Usage Die d6; used for blessings, wards, and funerary rites

Spellbook

1

8

Holds known spells, formulae, or magical notes


Optional Rule: Tiny Items

Tiny items take 0 slots, but they are not unlimited.

A character may carry a reasonable number of tiny items without using slots. If the number becomes excessive, the Referee may require a pouch, satchel, pack, or slot.

This keeps the inventory system simple without letting every character carry an infinite junk drawer.


Adventuring Gear

Item

Slots

Cost

Notes

10-Foot Pole

2

1

Probe floors, ceilings, doors, and traps

Bedroll

2

2

Sleep outdoors with some comfort

Blanket

1

1

Warmth and protection from cold

Caltrops

1

3

Usage Die d6

Chalk

0

1

Mark walls, doors, paths, and symbols

Cooking Pot

2

3

Camp cooking, boiling water

Crowbar

1

3

Prying, forcing doors, leverage

Grappling Hook

1

4

Used with rope for climbing or securing lines

Hammer

1

2

Basic tool

Lantern

1

3

Requires oil

Mirror, Steel

0

4

Look around corners, signal, reflect light

Oil Flask

1

1

Usage Die d6

Pitons

1

2

Usage Die d6

Rations, Large

2

2

Usage Die d12

Rations, Small

1

1

Usage Die d6

Rope, 50 ft.

2

3

Hemp rope

Sack

1

1

Carry loot, supplies, or scavenged goods

Shovel

2

3

Digging, clearing earth, camp work

Tarp

1

1

Cover, shelter, camping

Tinderbox

0

1

Fire starting

Torches

1

1

Usage Die d6

Waterskin

1

1

Usage Die d6

Whetstone

0

1

Maintain blades and tools

Survival & Hunting Kits

Item

Slots

Cost

Notes

Alchemical Reagents

1

6

Usage Die d8; used for simple alchemy or volatile mixtures

Arrows

1

2

Usage Die d8

Bolts

1

2

Usage Die d8

Bushcraft Kit

1

3

Usage Die d8; firecraft, shelter, foraging, wilderness work

Fishing Kit

1

2

Usage Die d8; catch fish where water is available

Leather Repair Kit

1

3

Usage Die d8; repair leather armor or gear

Lockpicking Kit

1

5

Usage Die d10; open locks and delicate mechanisms

Mail Repair Kit

1

5

Usage Die d8; repair metal armor

Physicker’s Kit

1

4

Usage Die d6; medical supplies and field treatment

Snare Kit

1

2

Usage Die d6; passive small-game hunting

Trap Kit

1

4

Usage Die d6; build, rig, or disable simple traps



Worn Clothing

Worn clothing does not take slots. Spare clothing takes 1 slot.

Item

Slots

Cost

Notes

Boots

0

2

Durable footwear

Cloak

0

2

Weather protection; can conceal gear

Gloves

0

1

Protect hands

Hat / Hood

0

1

Weather protection

Robe

0

2

Simple loose garment

Traveler’s Clothes

0

2

Basic traveling clothing

Small Items & Miscellany

Item

Slots

Cost

Notes

Bell

0

1

Signals or alarms

Belt Pouch

0

1

Holds small personal items

Book / Journal

1

2

Writing, records, prayers, notes, or lore

Cup / Tin Mug

0

1

Drinking vessel

Holy Symbol

0

3

Sacred symbol used for rites and religious authority

Ink & Quill

0

1

Writing supplies

Map Case

1

1

Protect maps and documents

Needle & Thread

0

1

Mend clothing and light gear

Perfume / Oils

0

3

Mask odors or social use

Reading Lens

0

5

Examine fine detail

Scroll Tube

1

1

Protect scrolls and documents

Sealing Wax

0

1

Seal letters or documents

Signet Ring

0

6

Authority, identity, or forgery

Small Knife

0

1

Utility blade; not a combat weapon

Soap

0

1

Basic hygiene