Kiss Bastion "School"
courtyard
bedroom
kitchen
BARRACKS
12 "guards" (students)
ARCANE STUDY
crafting items (common/uncommon)
craft book
LIBRARY
research
3 accurate pieces of information
TELEPORTATION CIRCLE
roll for guest
ask guest -- cast 4th lvl or lower spell
Kiss pays cost of materials
ARCHIVE
locked or secret (attached to library)
research -- knowledge as if "legend lore" was cast
reference book -- one book with benefits
Mara's Bastion "Monastery"
Training students / guarding entrance / trained on magic disruption techniques
Wisps (blue & white / calcifer) - act as messengers
Entering a monk regains a Ki Point
Gain advantage on Initiative for the next day for 24 hours
Train allies in movement techniques
CHAMBER OF RESONANT SILENCE
blue flame candles / ever burning
absorbs sounds & emotions
meditation / astral projection / cleansing
SKY WELL
Vertical shaft of glowing blue darkness
Connecting ley lines - power foci for bastion
Open portals for celestials
DRIFTING ARCHIVE
Library tomes of floating books
Books rearrange based your thoughts
Benefit - gain bonuses to arcana / religion / insight checks
Knowledge about planar creatures
Unknown monk techniques
HALL OF ECHOED FORMS
Illusory duplicates / spar endlessly
Train against; past enemies, idealized self, future self
Benefit: Martial growth & tactical learning
THE VEIL GARDEN
Tranquil garden / plants respond to emotional energy / flowers bloom / storm of petals
Resting here:
removes fear, nightmares, spiritual corruption
Allies gain temp mental resilience
Dehaka's "Bastion"
GROUND FLOOR
PUB
Serve Bubbling Amber
Research / Information gathering
TOP FLOOR / ABOVE GROUND
SANCTUARY
quiet place for worship
primary quarters
long rest / supernatural charm
Healing Word
craft a sacred focus
hirelings make a druid staff or holy symbol
1ST FLOOR BELOW GROUND
SANCTUM
a place of solace & healing
sanctum charm: supernatural charm
cast HEAL once
empower order
inspire hirelings to do ritual
beneficiary gets temporary hit points for 7 days
sanctum recall
word of recall always prepared
destination of the spell
chosen person gets benefit of heal spell
2ND FLOOR BELOW GROUND
SACRISTY
a preparation / storage room for religious items
"craft:"
Craft holy water (1 flask) 1d8 potent per 100 gp
Craft common / uncommon - relics - chapter 7
spells must be prepared by Dehaka
benefit YOU - regains spell slots 5th or lower