Miracles*

The school of miracles can only be cast by Theurgists and other divine spellcasters.

  1. Blessings of St. Zois

    Ritual (3), Near Corpses or undead below [dice] HD, [sum] days

    You may pray over bodies or undead of under [dice] HD, you still their bodies from raising. The bodies cannot rise again as undead for [sum] days. Undead are turned, their bodies becoming lifeless or forced into the ethereal realm depending on the type.

  2. Travels' of St. Cuthbert

    Ritual (2), [dice] miles, instant

    You commune with a symbolic tome of the saint, you may ask [dice] of the following questions and get an answer from the well traveled deity. The answers can only tell you about the area in range.

    What is the names of important landmarks?

    What is the strongest creature in the land? (highest HD creature)

    Who commands the magic here? (strongest spellcaster)

    Who leads the hearts of the people? (leader of the area)

    Where is the home of civilization? (largest settlement)

  3. Pestilence of St. Dama

    Slow, Nearby Location, [sum] rounds

    You summon a swarm of various flying insects at a point within range. It has [dice] HD and can hit for 1d6 damage. Targets it hits must Save or take an additional [dice] damage. In combat, it acts on your initiative. It will only do what you specifically command, and cannot perform complex or dexterous actions. As is usual for a swarm, it only takes 1 damage from non-area effects but takes double damage from area effects. It remains under your control until destroyed or until the duration ends, at which point it dissipates.

  4. Revealing Breath of St Bahamut

    Slow, Near point, [sum] rounds

    A 10' radius circle around a point within range is filled with moonlight. Any creature beginning their turn in this area must Save or take [sum] damage (half on Partial). Shapechangers do not get a save against this spell, take maximum damage from it, and are forced to revert to their original shape while within the area.

  5. Ballad of St. Ogmha

    Ritual (sum), Close Stone, [sum] rounds

    The ballad of Orpheus surrounds you and you may shape stone as you wish while you sing his song. You can shape an amount of stone equal to your bodyweight at one time.
    If you cast this spell with at least 4 dice you can tunnel to the lower planes, although if you look back as you leave you'll be turned to stone.

  6. Storm of St. Talos

    Fast, All close characters, [dice] rounds

    You are surrounded by the storm of talos, ranged attacks against or from anyone in range suffer a -2 penalty. Everyone in the storm, except yourself is blinded by the fast winds and pouring water. Each round on your turn a random character within the area, not including yourself, is hit by lightning, taking [sum] damage.