Ancient Korinthian - The ancient words of the Elves, much of it lost. It is difficult, ancient, and the only choice for magical scholars. It's as beautiful and poetic as it is long winded and complex.
Daimar - Daimar is the native primordial tongue of the underworld, it's older than Contract language and spoken by the forces of chaos, that is, the Demonic Hosts. Few mortals dare to learn to speak it, texts are sparse, and tutoring comes at high price.
Contracts - The language spoken in Hell, capital of the Underworld. One needs a devil or their descendants to translate it, it's not possible for mortals to speak it, even if they can learn to read it and translate it.
Draconic - As one might expect, this is the tongue of the Dragons. It's the state language of Atraxia. Most Atraxians learn at least a little Draconic in their early education in addition to the tongue of the Gods.
Dömma - Dömma is the dominant tongue of Initia, the Dominion brought it with them hundreds of years ago and their dominance in the West has spread it East. It spread so quickly for it happened to be nearly identical to the ancient language of the Gods. It's the state language of the Dominion and of the Federation. Every hero can speak Dömma.
Korinthian - Modern Korinthian is a less inflected and more modernized version of it's ancient counterpart. It's less focused on precision as no one needs it for spellcasting. It's the regional dialect of most Westerners, especially the Wode Elves who don't usually learn the tongue of the Gods.
Halrend - This language, the language of the first druids, is the "tongue of the trees" and is favored by Wode Elves. It's also common to the Swamp Dwarves of the Grumbling Bog. It's carved into natural landmarks across Initia.
Legamia - Legamia is a divergence from Korinthian that is dominant in the southern city states of the Myriad. While it bears many similarities to the tongue of elves it is rare to find a Westerner who can speak it fluently. The language is praised for being easy to learn, especially if you know Korinthian, and equally beautiful.
Mindspeech - Mindspeech is a glyph based language employed by the telepathic. Natural telepathic races, such as the Voiceless Talkers, speak it natively. Others, such as the psionic houses of Atraxia, learn it academically for efficient telepathy.
Orcish - Unlike other cultures whose languages have all but withered to homogeneity the Orcish language has prevailed through a vibrant oral tradition. It has an otherworldly vocabulary and fills those who hear it with hope.
Skrit - Skrit is a basic, usually monosyllabic language, that is commonly learned and spoken by goblins and their hobgoblin commanders. It's written form is primitive and glyphic, but most tribes have some shared symbols.
Ivarian - Ivarian is the language of the Shadar which was designed to facilitate their clandestine Demons in secret. It shares similarities with Ancient Korinthian but was changed enough to be indecipherable. It's considered rude to speak Ivarian in Korinthian circles and is a dead language apart form some loaned curse words to modern Korinthian.
Ancient Korinthian - The ancient words of the Elves, much of it lost. It is difficult, ancient, and the only choice for magical scholars. It's as beautiful and poetic as it is long winded and complex.
Vairblix - The ancestral language of the Dwarves, this is theoretically the state language of Marüd but even the most ardent scholars have difficulty teaching it to officials, as it's much easier to read than to speak. It's as industrial as it's people, purpose built for communicating instruction clearly. It's considered a dead language outside of the Marüdian elite.
Vair'est - The newest language of the Marüdians, this language is a greatly simplified version of Vairblix. It utilizes many of the key words but has been complicated by the addition of many loan words from other cultures. It serves as the predominant trade vernacular in Marüd.