(Spell) The character has developed the ability to gather and focus their spiritual energy and faith into a powerful attack, once cast the player’s next attack that lands on an opponent does double damage during combat, that damage counts as holy and magical. A player using this ability with a two-handed strike, also gains the ability to destroy shields with this attack.

100 word spell in spellbook, and roleplay.

May only be used once per combat, up to a maximum of 3 times per adventure day.


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