17 Occult - 1 Attunement Slot
Available Casts: 8
Action Point Cost: 4 AP
Range/Area: 30ft
Components: V, S, C, M - A corpse
Duration: Instant
Magic Attribute: Occult
Attack/Save: Dexterity Save
You target a corpse within range, and animate it with a infernal undead curse. The creature stands if it was prone, and then moves up to its maximum Movement towards a creature or space that you designate. If there is no Movement listed for the creature, it has 30 feet of Movement. Creatures with multiple movement speed types, such as flying, swimming, or climbing, will use whatever gets them the farthest. When the cursed creature reaches its destination, it magically detonates into a fiery explosion. Creatures and objects within a 10 foot radius of the explosion take fire damage on a failed Dexterity saving throw, or half as much on a success. The amount of damage is based on the size class of the corpse, and this spell cannot be cast on corpses that are Huge or larger.
Corpse Size
Fire Damage
Tiny
3d6 + OCU
Small
5d6 + OCU
Medium
7d6 + OCU
Large
9d6 + OCU
The frantic, crazed movements of those cursed by this spell convey a sense of fear and pain.