Light of Divinity

Light of Divinity

Attunement Requirements:

16 Divine - 1 Attunement Slot

Casting Information:

Available Casts: 8

Action Point Cost: 4 AP

Range/Area: Self

Components: V, S, C

Duration: Instant

Magic Attribute: Divine

Attack/Save: Magic Attack

Spell Description:

You raise your catalyst, which illuminates in a flash of blinding divine light. Creatures within 15 feet of you that can see you must make a divine saving throw. On a failed save, a creature is blinded until the end of their next turn, and takes 2d10 divine damage, or half as much on a successful save. Abyssal and undead creatures make the save at disadvantage.