Force

Attunement Requirements:

14 Divine - 1 Attunement Slot

Casting Information:

Available Casts: 10

Action Point Cost: 2 AP, or a Reaction

Range/Area: 10ft radius

Components: V, S

Duration: Instant

Magic Attribute: Divine

Attack/Save: Strength Saving Throw

Spell Description:

You emit a 10 foot radius spherical projection of thunderous force. Creatures of your choice within the radius must succeed a Strength Saving Throw or be knocked back 10 feet away from you, knocked prone, and Staggered.

Objects are forcefully pushed away from you if they are in the radius. Force can push magical entities and projectiles, such as an Arcane Arrow, a mote of Mageflame, or a cloud of Death Fog, and will knock them back if they are capable of being moved. If the magical entity has been cast as a spell, the spellcaster must make a Divine saving throw if their spell is to pass through the projection of force unimpeded.