13 Nov 2024 • 6 min readHow to start a D&D campaignWant to run your own Dungeons & Dragons campaign but not sure where to start? This is a comprehensive guide to how to begin your D&D adventure.Newsletter
18 Oct 2024 • 5 min readHow to make a great horror RPG campaignLearn how to craft a terrifyingly great horror RPG campaign with tips on setting the right atmosphere, choosing the perfect RPG system, and building suspenseful story elements.Newsletter
4 Sep 2024 • 1 min readHow to make templates in LegendKeeperEverything you need to know about LegendKeeper templates in less than 90 seconds.Tutorial
31 Aug 2024 • 4 min readTackling TimeNow that've we've shipped the Import/Export update, which allows you to easily bring data in and out of LegendKeeper, we've turned our attention to the big daddy of features. This feature is the top-voted, most demanded LegendKeeper feature EVER. That's right... Timelines. But why has it taken us so long to get here? A few years back, we envisioned LK having four core pillars of creation: Maps, Wiki Pages, Boards, and Timelines. To us, these were the ultimate ways one might interact with theirLK Weekly
20 Jul 2024 • 2 min readDev Update: Import-ant ProgressHeyoo! Here's what's going on behind-the-scenes at Team LK HQ. The ENNIES! In case you missed it, we got nominated for an ENNIE, which is an award for excellence in tabletop gaming. We'd love to have your vote! Voting closes tomorrow and you can vote here. Marketing We recently brought on a marketing team to help us with a bunch of outward-facing tasks. Thankfully, LegendKeeper's marketing isn't boring ads stuff– it's more like building knowledgebases, product demos, informative pages, bloLK Weekly
17 Jul 2024 • 16 min readTalking Cyberpunk and the Witcher with James HuttIn this interview, we sit down with James Hutt, senior game designer at R. Talsorian Games. We discuss his experience developing Cyberpunk: RED and the Witcher TTRPG, as well as his insights and advice for both new and established designers.Newsletter
24 May 2024 • 2 min readDev Update: Billing and BacklogHey y'all, Braden here; just wanted to give a quick dev update on LegendKeeper. Justin has been full-time for a few weeks now, so here's a peek at what we've been up to. Billing I'm working on our upcoming billing update, which will add PayPal as a payment option, as well as 30+ currencies from around the world. The current setup hasn't been ideal for our customers outside of the US. It's something we've wanted to remedy for a long time. This also means we'll be adding sales tax or VAT to thLK Weekly
6 May 2024 • 1 min readLegendKeeper Levels Up!We are thrilled to share that Justin has officially joined Team LK as a full-time member! As the creative force behind our product and visual design since the beginning, Justin’s transition to a full-time role marks a significant step forward for us. With an impressive background as a multi-disciplinary designer, Justin has crafted exceptional products for brands like Tinder, Monstercat, and the NFL, earning multiple accolades including Apple’s App of the Day (multiple times!). His expertise noAnnouncements
6 May 2024 • 8 min readCampaign ideas for your next D&D adventureAdventuring can be hard and so can coming up with an idea for your RPG campaign, so let me share with you some ideas that I have had that you can use! Whether that be a typical D&D adventure or something more niche, these should be a great springboard for you to get those creative juices flowing. Welcome to a realm where dragons soar the skies, magic crackles in the air, and heroes rise from the humblest of origins to face incredible challenges. Dungeons and Dragons (DND) has long been a gatewaAdventuresD&D 5eGame PrepResourcesWritingWriting Prompts
6 May 2024 • 10 min readWriting backstories for your D&D characterWhat is it that makes a great hero origin story? Is it the beginning, describing where they came from? The catalyst, the tragedy or triumph that defined their turning point? The topic of what makes an interesting character backstory that matters in your roleplay isn’t far from what makes historical backstories or those found in novels interesting and functional. While there’s no one path to creating the perfect character backstory idea, traits that stand out to me are relatability and believabiD&D 5eTutorialWritingWriting Prompts
2 Mar 2024 • 2 min readDev Update: Map tiles, backlinks, aliasesHey folks! It's been a while since the last dev update, so let's do a round-up of the latest changes to LegendKeeper. This post will get a litte bit technical because I 💁♂️feel like it💁♂️. Map Tiles The map tiling system got a huge upgrade in 0.15.4.0. In case you've already forgotten, here's how it worked prior: To use an image as a map, you'd upload a "Map Image", wait 1 to 15 minutes for it to process, and then use that sweet slippy tile map. That... sucked. It was the oldest, jankiesLK Weekly
16 Feb 2024 • 7 min readThe best DM tools of 2024: Finding the tools for your tableEvery table is different. So are their needs. One of the biggest draws to TTRPG games is the freedom to craft a world, and then use it to tell a collaborative story. To be run well, an RPG session must be handled in a way that can provide something for anyone at your table. Having so many ways to play a game can leave Dungeon Masters with a lot of choices. The problem is that there’s not much direction on which tools are best for their table. While some tools can be comprehensive, sometimes aD&D 5eResourcesTools
20 Jan 2024 • 1 min readDev Update: Take a look at banner!The latest update brings a new, dramatic way to customize the atmosphere of your LegendKeeper pages: Banners! You can now place decorative, panoramic images at the top of your text pages. On a wiki page, click the three-dot menu and click "Show banner" to get started. This option won't show up on a map or board tab, as the banner is not displayed there due to space reasons. I'm finding this to be a great way to freshen up my pages. What are you going to use it for? This update also has a buncLK Weekly
21 Dec 2023 • 2 min readDev Update: Playing with BlocksI heard you like dragging and dropping things? Content blocks in the text editor now have a handy little grip menu that allows you to drag blocks and insert content easily. Additionally, content block options have been moved into the grip menu, making for a much cleaner interface with less hover-y things flying around everywhere. Crunchy Stuff Whew! I finally got update 0.15.0.0 out. Despite only having a few user-facing features, this update was enormous. If you've followed prior dev logs, yLK Weekly
21 Sep 2023 • 3 min readLK Weekly: Progress on TimelinesHey everyone! It’s been a while since my last weekly. The stuff I’ve been working on has been dense, and after long weeks it was hard to sit down and write technical posts reviewing everything. But, I’m working on some exciting things, so it's time to fill you in. Text Editor Overall, the new text editor has been a huge hit, and has remedied many issues with the text editing experience. There are still things to improve and bugs to fix. I’ve been shipping small updates, and I expect to be fixiLK Weekly