
𝐈𝐈. 𝐆𝐞𝐨𝐠𝐫𝐚𝐩𝐡𝐲 𝐚𝐧𝐝 𝐓𝐞𝐫𝐫𝐢𝐭𝐨𝐫𝐢𝐞𝐬
Mókhenor
The lands around the Khánid Sea have come to be soully asociated by the khánid people. This vast homeland of this culture can be separated into three regions, mainly reflecting the spread of expnasion of the Kingdom of Mókhenor.
Magna-Khánidi
It is the original lands where the Khánids settled. This, for most of history, referred to the lands around the Lev homeland of Grakow and the capital Leidenvail, but later the Wülk capital of Zounok was also put into this ancient region. It goes from the rough, elevated, and warm climate of the North to the somewhat mediterranean and dense forests of the Wülk lands.
Riverland
The stage for the second grand expanse of the Khánid people. This region of the kingdom is the home for clans Kel and Sas. It is well known for its vast and fertile fields, and almost unending amounts of rivers. For this reason, it has been one of the most densely populated lands not just in the Kingdom, but on the continent itself. Later in history, the region around Zagrad was also placed into this region
Végzky
The last settled expanses of the Kingdom of Mókhenor and the home of our last remaining clan, clan Lóky. This frigid region served as the border between the khánids and whoever attempted to invade them. Due to the freezing conditions of the land, farming is almost impossible, but this rough climate also made the people living here rough aswell. Nowhere else does the sentence "only the strong survive" live more than in the Lóky homelands.
