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"As you step onto the worn cobblestone path, the air around you shimmers with a sense of the unreal. The towering oak, its golden leaves whispering ancient secrets, marks the boundary between your world and the realm beyond. Ahead, the sky swirls into a vortex of cosmic wonder, a portal to the unknown that pulses with the rhythm of distant stars. The mountains that once stood proud now fade into the ether, their peaks dissolving into the luminous spiral. Every step forward carries you deeper into the void, where time bends, and reality itself begins to unravel. This is not just a journey - it is a passage into the very heart of mystery, where the rules of existence are but suggestions, and the boundaries of imagination are the only limits..."


Greetings and Introductions

Welcome, my fellow adventurers, to the beginning of YOUR story...

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What you see before you is a vast collection of rules, notes, ideas, and campaign information that will serve you well in your coming adventures here at my table. I like to provide my players with extensive information that they can use to not only understand how the game is played, but to uncover secrets and truths that can potentially influence their character's decisions in-game. Sometimes, a singular decision or action can change the entire course of a story - I know this from experience, as most Gamemasters do.

While perusing the Tome, feel free to use the navigation links located within to help you find what you're looking for, as there will be an extensive amount of information to comb through. You will be unable to change this information or alter anything within by default, as that task will be under my strict control. However, there will be a small number of pages that you will be allowed to edit, such as character sheets and journals, or chronicles of adventures (for the avid note-taker).

Please do not abuse this small bit of control, as it could be revoked as a consequence...

This "Archive" will be under constant construction, so you may discover an incomplete page from time to time; it will grow and become stronger, much like our characters and stories. Every once in a while, I may even add information from previous campaigns that I've run in the past for you to peruse at your leisure, but this will be low priority in comparison to this Tome's true goal: to offer up detailed game information for each player to use to their advantage.


LegendKeeper Navigation Links

Below are quick-nav links (simply click on the underlined text) that will bring you to any location with the LegendKeeper notebook you wish to peruse without having to sift through the ever-expanding left column - very useful for needing to find something quickly! If any of the button links appear to be broken, please inform me so I can take the time to fix them. As the LegendKeeper notebook becomes larger, more Nav links will become available.

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Whether old or new to the games we play, this Player Guide will light your hero's way. With courage and dice, you'll find your stride, as realms of wonder open wide.

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Mystical Tomes and Rulesets laid bare, for none to ignore and for all to share. Those once bitten are reborn twice shy, for these rules govern all - even you, and even I...

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Ways unseen and paths yet known, your journey now unfolds,
In Campaigns vast and One-Shots brief, where countless tales are told...

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A Nexus of Worlds in whispered threads, woven by the mind. In every realm a story waits, for those who seek to find.

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The Grand Codex, where legends are spun, a tapestry woven, when battles are won. In ink and memory, each story’s sealed, the echoes of worlds, forever revealed.

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In this Compendium, worlds converge. Heroes, villains, destinies merge. Items, faces, all entwined, the essence of stories here you'll find.


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