WIZARD
Medium Hive
AC | HP | SPD | PB |
---|---|---|---|
16 | 20 | 35ft. | 4 |
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 | 13 | 13 | 16 | 15 | 14 |
SAVES:
SENSES: Magical Darkvision 60ft.
LANGUAGES: Hive, Common,
RESISTANCES:
IMMUNITIES:
PASSIVES:
Solar Shield
Flying: The Wizard can fly up to its Movement Speed per turn.
ACTIONS:
Multiattack: The Wizard makes two Darkness Blast attacks.
Darkness Blast: [1d4] Arc damage
Poison Field: (Recharge 5-6) The Wizard creates a poisonous field within 60ft. of itself to a point it can see. The field has a radius of 10ft. and lasts for 3 turns, even if the wizard is slain. Upon the creation of the field and at the start of an affected creature's turn, that creature must make a CON SAVE. On a failure, a creature takes [1d4] Corruption damage and is Blighted. On a successful save, a creature take half damage and is not Blighted.
BONUS ACTIONS:
Weave: Once per Long Rest, the Wizard can fly more erratically. The Wizard gains a +2 to their AC and DEX SAVEs until the start of their next turn.