Explosive Shank

EXPLOSIVE SHANK

Small Fallen Construct

AC

HP

SPD

PB

12

9

0ft.

0

STR

DEX

CON

INT

WIS

CHA

5

14

13

8

8

3

SAVES:

SENSES: Passive Perception 10

LANGUAGES: None, but understands Eliksni

RESISTANCES: None

IMMUNITIES: (See Factions > Vehicles)

PASSIVES:

Flight: The Shank can fly and hover its movement speed.

If the Explosive Shank’s health reaches 0, they Explode, and affected targets are chosen by whoever scored the final blow.

Immutable Form: (See Factions > Vehicles)

ACTIONS:

Explode: 10ft. radius, 2d10 Solar damage to any creatures of their choice.

BONUS ACTIONS: