SUBMACHINE GUN
The Huckleberry: (Kinetic)
This weapon has Accurized Rounds, Outlaw, and Rampage.
CATALYST: This weapon has the Lightweight Property.
Osteo Strigga: (Corruption)
On a hit, this weapon deals an additional [1d4] Corruption damage at the start of the target’s next turn.
CATALYST: The additional damage is a [1d6].
The Manticore: (Void)
When you score a final blow with this weapon, you gain a Manticore Charge, up to a maximum of 1. On your turn, you can spend a charge to increase your glide speed by 15ft., and perpetually hover, until the end of your next turn.
CATALYST: You can hold up to 3 Manticore charges. This weapon also has Icarus Grip.
Riskrunner: (Arc)
On a hit where the dice roll is 18 or higher, the target is also Jolted.
CATALYST: On a hit where the dice roll is 17 or higher, the target is Jolted.
Tarrabah: (Solar)
If you score a final blow with this weapon, your next Attack action makes one additional attack. You can benefit from this feature twice, and regain both uses at the end of a long rest.
CATALYST: You can benefit from this feature a number of times equal to your PB, and regain all uses at the end of a long rest.
Swiss Cheese: (Kinetic)
Magazine Size: 1
This weapon has the Special Property. When you attack with these dual-wielded SMGs, you fire a hail of bullets in a 15ft. cone. All creatures within the cone must make a DEX Save or take [12d4] damage, or half on a successful save.
CATALYST: The Cone is now 30ft.