Exotic Weapons
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The tabs associated with this page contain lists of all Exotic Weapons, divided into weapon archetypes. Contained within are also some examples of custom-made Exotic Weapons, but you may refrain from using them if you wish. If your DM wishes, they can design their own unique Exotic Weapons for your campaign.

Unless otherwise stated, Exotic weapons inherit the stats of Base weapons, and are +3 weapons.

CATALYST features only apply if a Catalyst has been used on the Exotic Weapon. Refer to Catalyst in the Items page.

Unless otherwise stated: for every SAVE relating to Exotic Weapons, successful SAVEs will still result in half damage. Successful SAVEs will also prevent the application of status conditions such as Burn or Chill.