Equipment
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When you obtain a weapon, first determine its rarity. As a DM, you may choose among the list of curated weapons, or design your own. This page is merely a simple guideline for determining random weapon rolls.

Weapon Rarity

4 Rarities: Common, Uncommon, Rare, Legendary.

[1d8]

Rarity

1

Common

2

Common

3

Common

4

Uncommon

5

Uncommon

6

Rare

7

Rare

8

Legendary

Weapon Archetype

18 Archetypes, 7 Primaries, 6 Special, 5 Heavy.

First, roll [1d3] to determine whether the weapon is a Primary, Special, or Heavy weapon, then roll the corresponding die.

Roll

Primary (1d8)

Special (1d8)

Heavy (1d6)

1

Auto Rifle

Glaive

Light Machine Gun

2

Pulse Rifle

Trace Rifle

Heavy Grenade Launcher

3

Scout Rifle

Sniper Rifle

Rocket Launcher

4

Hand Cannon

Shotgun

Sword

5

Sidearm

Slug Shotgun

Linear Fusion Rifle

6

Bow

Fusion Rifle

Re-roll Rarity

7

SMG

Re-roll Special Weapon

---

8

Re-roll Rarity

Re-roll Rarity

---

Damage Type

[1d6]

Damage type

1

Kinetic

2

Arc

3

Solar

4

Void

5

Stasis

6

Strand

Secondary Perk

10 Secondary Perks

[1d10]

Perk

1

Armor-Piercing Rounds

2

Overload Rounds

3

Unstoppable Rounds

4

Stable Rounds

5

Accurized Rounds

6

Ricochet Rounds

7

Seraph Rounds

8

Extended Magazine

9

Icarus Grip

10

Explosive Payload

Main Perk

30 Main perks. Roll [1d3] and then roll a [1d10] depending on the result. If a weapon is not compatible with a selected perk, you may choose to reroll the [1d10] or start again by rolling [1d3].

[1d10]

[1d3] = 1

[1d3] = 2

[1d3] = 3

1

Rampage

Adrenaline Junkie

Destabilizing Rounds

2

Frenzy

Swashbuckler

Incandescent

3

Killing Wind

Triple Tap

Voltshot

4

Rapid Hit

Unsated Hunger

Chill Clip

5

Outlaw

Invisible Hand

Slice

6

No Distractions

Opening Shot

Osmosis

7

Threat Detector

Pugilist

Permeability

8

Subsistence

Demolitionist

Explosive Light

9

Surplus

Strategist

Kinetic Tremors

10

Unrelenting

Thresh

Firing Line/Eager Edge

Origin Trait

Roll [1d20]. If the selected Origin Trait is not compatible with the weapon archetype, re-roll.

Roll

Origin Trait

Roll

Origin Trait

1

Black Armory

11

Tex Mechanica

2

Cassoid

12

VEIST

3

Crux/Lomar (or Re-Roll)

13

Infinite Forge

4

Daito

14

Vanguard Standard Issue

5

Field-Forged

15

Drifter's Kitbash

6

Häkke

16

Crucible Prize Pool

7

MIDA

17

Brave Arsenal

8

Nadir

18

Re-Roll

9

Omolon

19

Re-Roll

10

SUROS

20

Player's Choice

17 origin traits