Lightbearers
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While there are many features within this homebrew that refer to Classes and Subclasses, everything within this homebrew stems from purely Racial options. This was designed to be as compatible with other rulesets as possible with a single point of connection to other rulesets. That being said, while everything here is established as part of a Racial/Heritage Option, this specific page is dedicated to options for Feats.

Aspect Adept: You can choose an additional Aspect of Power. You may choose this feat only once.

Exotic Agnostic: If you spend 2 Magic Item attunement slots, you may wear an Exotic Armor item normally incompatible with your GClass. You can attune and wear only one otherwise incompatible Exotic Armor item at a time, and you cannot benefit from the effects of Exotic Armor Catalysts for that Exotic Armor Item.

Font of Light: Your affinity with Light power exceeds the capabilities of most. Choose a Light-affiliated damage type. You gain the following features:

  • You reroll 1's on damage rolls for the chosen damage type. If the new roll still results in a 1, you must keep the roll.

  • When you take damage matching the chosen damage type, you can use a reaction to reduce that damage by [1d4-1]

Flux of Dark: Your affinity with Dark power exceeds the capabilities of most. Choose a Dark-affiliated damage type. You gain the following features:

  • You reroll 1's on damage rolls for the chosen damage type. If the new roll still results in a 1, you must keep the roll.

  • When you take damage matching the chosen damage type, you can use a reaction to reduce that damage by [1d4-1]

Thanatonaut: Your affinity with repeated death allows you to resist death when you need to. You gain the following features:

  • When you make a Death SAVE, you can choose to reroll the SAVE and take the higher total. Once you use this feature, it cannot be used again for seven days.

  • You cannot be surprised while unconscious if the source of the surprise is within 5ft. of you.